11/07/23 — Game update — Save to file feature


This update is purely technical and doesn’t add any new story content.

I added a custom macro to the game that will allow you to save your game into a file that you can download. This will provide you with a back-up, should your saves be erased from your cookies.

A few notes on how it works, please read!

Saving
The ‘save to file’ link will save the corresponding slot into a file. It will only save a pre-existing save so if the slot is empty, you won’t be able to download any file. Make sure to save the usual way before downloading the file through the provided link.

Loading
When loading from a file, it will overwrite the corresponding slot. You can load the file into an empty slot if you want to avoid deleting any present save.

/!\ Warning to iPhone users /!\

While the feature does work on iPhone, you may have to do a little bit of fiddling if you use Safari. Safari may add .txt to your save file when downloading it. If it does, you won’t be able to load the file into the game unless you remove the .txt extension.

To do that, you’ll have to go into your files folder, press on the file until a menu opens and choose ‘rename’. Once the name of your file is selected, tap it and a few different options should show up. Changing the extension is the very last one. Delete .txt and your file should be ready for use!

I’m sorry for the inconvenience it undoubtedly is, but there’s no way around it that I’m aware of.

Additional recommendations

I once again recommend with sticking with one of the two versions of the game. It’s especially true since, from now on, both versions will have the same IFID which is what’s used to encode the save files. That means there may be some overlap of saves between each version and you possibly can use your save files on both versions. It may however cause some bugs since the recorded progression in the save might not be the same depending on the version you played.

Files

gonzague_16__01_1.html Play in browser
Nov 07, 2023

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